Adolescent Adventures in a World of Mutant Ninjas

Harm & Healing

Harm is most often non lethal. PCs and NPCs take a lot of abuse to their bodies, but usually only get winded or knocked out at the worst. However, the potential to get well and truly hurt or even die still exists.

Characters have two Harm clocks. The first, the Abuse clock, tracks the non-lethal pummeling characters so often take; the second, the Injury clock, tracks actual, potentially lethal, physical damage characters sometimes suffer.




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mutantmayhem/harm-healing.txt · Last modified: 2014/02/27 21:27 (external edit)
 
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