Defining Your Character

It is now time to define your character. You should have a some ideas about what you'd like your character to be and do. Step by step, you'll translate those ideas into a fully realized character, ready to play. Start with a blank character sheet, as shown below.

The Character Sheet

Core Elements

With regards to gameplay, your character is defined by three types of game elements - Aspects, Stunts, and Styles.

Aspects

High Concept
  1. Entimorph
    1. Mutant
    2. Human
    3. Alien (Extraterrestrial)
    4. AI/Robot
  2. Role
    1. Leader
    2. Hot-Head
    3. Jokester
    4. Inventor
    5. Vigilante
    6. Mentor
    7. Sneak (Rogue/Thief)
    8. Caregiver
    9. Monster (Mutants or Aliens Only)
    10. Psychic (Mutants or Aliens Only)
Trouble
Other Aspects

Stunts

Styles (Approaches)

  1. Careful
  2. Clever
  3. Flashy
  4. Forceful
  5. Quick
  6. Sneaky

Description

  1. Name, Look, Origin
  2. Backstory
  3. Belongings

Mutant Taxonomy

  1. Buzz (Diptera - Flies)
  2. Fang (Canidae - Dogs, Wolves, Foxes, Jackals, Coyotes)
  3. Phib (Amphibians - Frogs, Toads, Salamanders)
  4. Rachnid (Arachnida - Spiders, Scorpions)
  5. Rody (Rodentia - Rats, Mice, Hamsters, Gerbils, Squirrels, Porcupines Beavers)
  6. Scurry (Sciuridae - Squirrels, Chipmunks, Groundhogs, Prairie Dogs, Marmots,
  7. Shelly (Testudines - Turtles, Tortoises)
  8. Sim (Simiiformes - Apes: Gorillas, Orangutans, Chimpanzees; Monkeys: Baboons, Capuchins, Marmosets, Macaque)
  9. Whisker (Felidae - Cats, Lions, Tigers, Leopards, Cheetahs, Cougars, Lynxes)
  10. Wing (Avialae - Birds)
  11. Grazer (Bovidae - Cattle, Antelopes, Bison, Buffalo, Gazelles, Goats, Sheep)
  12. Beet (Coleoptera - Beetles)
  13. Croc (Crocodilians - Alligators, Crocodiles, Caimans)
  14. Fin (Ichthyes - Fish, Sharks)
  15. Hoofer (Equidae - Horses, Zebras, Donkeys)
  16. Hopper (Leporidae - Rabbits, Hares)
  17. Horn (Rhinocerotidae - Rhinoceros)
  18. Lizz (Lacertilia - Lizards)
  19. Reek (Musteloidea - Skunks, Weasels, Badgers, Wolverines, Otters)
  20. Slither (Serpentes - Snakes)
  21. Snout (Suidae - Pigs, Wild Boar, Warthogs)
  22. Stinger (Hymenoptera - Bees, Wasps, Ants)
  23. Teddy (Ursidae - Grizzly bears, Black bears, Brown bears, Polar bears, Giant Panda)
  24. Antler (Cervidae - Deer, Moose, Caribou/Reindeer)
  25. Tenty (Cephalopoda - Squid, Cuttlefish, Octopus)
  26. Trunk (Elephantidae - Elephants)
  27. Rings (Procyonidae - Raccoons, Ringtails, Kinkajous)
  28. Flutter (Lepidoptera - Butterflies, Moths)

Random Character Generation Tables

To read the result of a random generator chart, roll four Fate dice. Starting in the top-left corner, move one column right for each , and one row down for each .

Entimorph

Human Mutant (Amphibian / Reptile) Mutant (Avian) Mutant (Mammal) Human
Mutant (Amphibian / Reptile) Mutant (Avian) Mutant (Mammal) Mutant (Invertebrate)
Mutant (Avian) Mutant (Mammal) Mutant (Amphibian / Reptile)
Mutant (Mammal) Mutant (Invertebrate)
Human

Species

Mammals

Avians

Amphibians / Reptiles

Invertebrates

Sample Characters

 
mutantmayhem/creating_characters.txt · Last modified: 2025/02/15 21:30 by 14thwarrior
 
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